The design
At
a glance, the Samsung Gear VR appears to be nothing but a set of
plastic-made goggles that you wear on your head. There's more to it than
meets the eye, however. Samsung's virtual reality handset is used
together with a Samsung Galaxy Note 4 – when docked, the phone acts as
the screen and brains of the Gear VR. So what does the latter do? Well,
the Gear VR has a set of lenses – one for each of the user's eye – which
allow one to focus their sight on the image. It also takes care of
detecting the motion of the user's head and hosts navigation controls on
the side.
As far as comfort goes, the Samsung
Gear VR is a light gadget, but probably not as light as we wish it was.
Games and media will do a great job at drawing your attention, but at
the same time, chances are you won't be able to ignore the fact that you
have the gizmo strapped to your face. Speaking of the straps, they can
be adjusted depending on the wearer's preferences. Soft, foamy material
acts as a border between your face and the unit. Focusing, which we
found to be a bit fiddly, is adjusted with a single wheel situated on
the top of the Gear VR. It would have been nicer, however, if the two
lenses could be adjusted independently for each eye.
The experience
"Wow!"
– this is the reaction that often follows right after one puts the
Samsung Gear VR on. Without a doubt, having the ability to look around
by tilting your head, as if you're really in the environment being
projected, is an exciting experience. Also, we like how the video being
projected fill your eyes' field of view really well, without leaving
giant black borders around the sides. As for the demos, we had the
chance to play a dungeon crawler video game, which we controlled with
Samsung's own smartphone gamepad, but Samsung also had booths where
videos were being projected on Gear VR units.
Overall,
our initial experience was a fun one, but we can't say that we're sold
on Samsung's interpretation of virtual reality headsets at this time.
There are still some factors that seem to be holding the device back,
such as its size, its weight, and the fact that it only works with the
Galaxy Note 4, at least for now. Plus, it is hard to say what the
quality of the Gear VR content is going to be like. Sub-par videos and
games can quickly lead to the demise of what's already shaping up as a
niche gadget. Nevertheless, we hope to give it a more in-depth look in
the near future.
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